OSRS Pandemonium Quest Guide: How to Begin Efficient Sailing Training
The Pandemonium Quest is one of the biggest content additions leading into the Sailing era of OSRS gold, and completing it early gives players a major advantage when beginning Sailing training. This guide breaks down how to start the quest, what you need to prepare, and the fastest way to begin efficient Sailing XP gains immediately afterward.
1. Quest Requirements & Recommended Preparation
Before starting the Pandemonium Quest, make sure you meet the following:
Minimum Skill Requirements
45 Agility – for obstacle navigation
40 Crafting – used for repairing early ship parts
35 Construction – needed for hull reinforcement tasks
Combat stats 60+ are recommended (though not mandatory)
Items to Bring
Food (Sharks or better)
Stamina potions
A teleport to:
Port Sarim
Ardougne
Light source (for lower-deck areas)
Pickaxe (for resource excavation tasks)
Gear Setup
You do NOT need high-tier gear, but melee DPS gear is best for clearing hostile mobs quickly.
Recommended:
Dragon Scimitar / Abyssal Whip
Rune or Dragon Armor
Prayer gear if using Protect from Melee or Ranged
2. How to Start the Pandemonium Quest
The quest begins at Port Sarim Docks, where you’ll find Navigator Corwin standing near the new Sailing board.
Speak to Corwin, and he will introduce:
Strange disturbances across the Eastern Sea
Reports of corrupted sea creatures
The need for explorers capable of assisting in maritime investigations
After accepting the quest, you’ll unlock your first training vessel—a small but functional ship.
3. Early Quest Steps – Unlocking Sailing Basics Fast
The main goal of the early quest stages is to familiarize players with:
Steering and navigation
Wind direction
Basic ship maintenance
Sea combat fundamentals
Step 1: Learn Navigation Controls
You must sail your vessel through a simple route around the Southern Coast.
This introduces:
Tack positioning
Avoiding hazardous waters
Basic speed optimization
Tip: Keep your ship angled slightly toward the wind rather than directly against it to maintain momentum.
Step 2: Fix the Damaged Hull
Your ship will take mandatory damage mid-route.
Use:
3 planks
1 rope
This step is crucial because repairing ships becomes a core part of early Sailing XP.
Step 3: Fight the Corrupted Mariners
These weak hostile NPCs introduce ship-to-ship combat.
Focus on:
Staying aligned with their vessel
Maintaining distance to avoid ramming damage
Using ranged or magical abilities if available
After defeating them, you’ll gain materials to upgrade your early ship.
4. Mid-Quest Tasks – Preparing for Efficient Sailing XP
Once you return to Port Sarim, the second half of the quest pushes you into the deeper sea territories. These tasks unlock the mechanics that directly benefit early Sailing training.
Ship Reinforcement Task
You must visit a small island west of Crandor to gather:
Driftwood
Resin
Coral shards
Craft these into Reinforced Planks, used to make your ship more durable.
Deepwater Navigation Trial
You will navigate a more dangerous region filled with:
Rough waters
Wind shifts
Aggressive sea creatures
Learning how to:
Stabilize your route
Use wind to rotate the ship
Maneuver around whirlpools
will make future Sailing training dramatically smoother.
Boss Encounter: The Tidebound Horror
The final quest boss is a mid-level sea monster.
To defeat it:
Keep distance to avoid hull-crushing attacks
Attack during calm-water windows
Repair deck damage quickly
After defeating the boss, you unlock your first Sailing License, which is required for efficient leveling.
5. Completing the Quest – Unlocking Early Sailing XP Boosts
Finishing the quest provides:
Major Rewards
Access to Tier 1 Sailing territories
20,000 Sailing XP
Your first customizable vessel
Access to the Sailing Workshop
Unlock of training routes around Asgarnia & Kandarin
Key Advantage for Players
Completing Pandemonium gives players a 10–20% faster XP rate during the first few hours of Sailing due to:
Access to beginner-friendly water routes
Faster ship handling
Basic hull upgrades unlocked earlier than non-quest players
6. Best Ways to Begin Efficient Sailing Training After the Quest
Once the quest is complete, you can immediately begin training.
Route 1: Port Sarim ↔ Crandor Run (Lv 1–15)
Short, safe, and great for learning wind navigation.
Route 2: Kandarin Coast Loop (Lv 15–30)
Higher wind variability = more navigation XP.
Route 3: Eastern Reef Expedition (Lv 30–45)
Unlocked by the Pandemonium quest.
This route provides:
Higher XP/hour
Low-level hostile creatures
Natural resources for ship upgrades
This area is the best early-game Sailing XP because non-quest players can’t access it immediately.
Final Tips for Early Sailing Efficiency
Always repair your ship before long voyages.
Upgrade your hull as soon as possible.
Keep Stamina potions on hand for deck tasks.
Train Construction to improve repair speed.
Avoid storms until higher levels—OSRS gold for sale.