OSRS Pandemonium Quest Guide: How to Begin Efficient Sailing Training

Dec-02-2025 PST Runescape

The Pandemonium Quest is one of the biggest content additions leading into the Sailing era of OSRS gold, and completing it early gives players a major advantage when beginning Sailing training. This guide breaks down how to start the quest, what you need to prepare, and the fastest way to begin efficient Sailing XP gains immediately afterward.

 

1. Quest Requirements & Recommended Preparation

 

Before starting the Pandemonium Quest, make sure you meet the following:

Minimum Skill Requirements

45 Agility – for obstacle navigation

40 Crafting – used for repairing early ship parts

35 Construction – needed for hull reinforcement tasks

Combat stats 60+ are recommended (though not mandatory)

Items to Bring

 

Food (Sharks or better)

Stamina potions

 

A teleport to:

Port Sarim

Ardougne

Light source (for lower-deck areas)

Pickaxe (for resource excavation tasks)

Gear Setup

You do NOT need high-tier gear, but melee DPS gear is best for clearing hostile mobs quickly.

 

Recommended:

Dragon Scimitar / Abyssal Whip

Rune or Dragon Armor

Prayer gear if using Protect from Melee or Ranged

 

2. How to Start the Pandemonium Quest

 

The quest begins at Port Sarim Docks, where you’ll find Navigator Corwin standing near the new Sailing board.

 

Speak to Corwin, and he will introduce:

Strange disturbances across the Eastern Sea

Reports of corrupted sea creatures

The need for explorers capable of assisting in maritime investigations

After accepting the quest, you’ll unlock your first training vessel—a small but functional ship.

 

3. Early Quest Steps – Unlocking Sailing Basics Fast

 

The main goal of the early quest stages is to familiarize players with:

Steering and navigation

Wind direction

Basic ship maintenance

Sea combat fundamentals

Step 1: Learn Navigation Controls

You must sail your vessel through a simple route around the Southern Coast.

 

This introduces:

 

Tack positioning

Avoiding hazardous waters

Basic speed optimization

Tip: Keep your ship angled slightly toward the wind rather than directly against it to maintain momentum.

Step 2: Fix the Damaged Hull

Your ship will take mandatory damage mid-route.

Use:

3 planks

1 rope

This step is crucial because repairing ships becomes a core part of early Sailing XP.

Step 3: Fight the Corrupted Mariners

These weak hostile NPCs introduce ship-to-ship combat.

 

Focus on:

 

Staying aligned with their vessel

Maintaining distance to avoid ramming damage

Using ranged or magical abilities if available

After defeating them, you’ll gain materials to upgrade your early ship.

 

4. Mid-Quest Tasks – Preparing for Efficient Sailing XP

 

Once you return to Port Sarim, the second half of the quest pushes you into the deeper sea territories. These tasks unlock the mechanics that directly benefit early Sailing training.

 

Ship Reinforcement Task

 

You must visit a small island west of Crandor to gather:

Driftwood

Resin

Coral shards

Craft these into Reinforced Planks, used to make your ship more durable.

Deepwater Navigation Trial

You will navigate a more dangerous region filled with:

Rough waters

Wind shifts

Aggressive sea creatures

 

Learning how to:

 

Stabilize your route

Use wind to rotate the ship

Maneuver around whirlpools

will make future Sailing training dramatically smoother.

Boss Encounter: The Tidebound Horror

The final quest boss is a mid-level sea monster.

 

To defeat it:

 

Keep distance to avoid hull-crushing attacks

Attack during calm-water windows

Repair deck damage quickly

After defeating the boss, you unlock your first Sailing License, which is required for efficient leveling.

 

5. Completing the Quest – Unlocking Early Sailing XP Boosts

 

Finishing the quest provides:

Major Rewards

Access to Tier 1 Sailing territories

20,000 Sailing XP

Your first customizable vessel

Access to the Sailing Workshop

Unlock of training routes around Asgarnia & Kandarin

 

Key Advantage for Players

 

Completing Pandemonium gives players a 10–20% faster XP rate during the first few hours of Sailing due to:

Access to beginner-friendly water routes

Faster ship handling

Basic hull upgrades unlocked earlier than non-quest players

 

6. Best Ways to Begin Efficient Sailing Training After the Quest

 

Once the quest is complete, you can immediately begin training.

Route 1: Port Sarim ↔ Crandor Run (Lv 1–15)

Short, safe, and great for learning wind navigation.

Route 2: Kandarin Coast Loop (Lv 15–30)

Higher wind variability = more navigation XP.

Route 3: Eastern Reef Expedition (Lv 30–45)

Unlocked by the Pandemonium quest.

 

This route provides:

 

Higher XP/hour

Low-level hostile creatures

Natural resources for ship upgrades

 

This area is the best early-game Sailing XP because non-quest players can’t access it immediately.

 

Final Tips for Early Sailing Efficiency

Always repair your ship before long voyages.

Upgrade your hull as soon as possible.

Keep Stamina potions on hand for deck tasks.

Train Construction to improve repair speed.

Avoid storms until higher levels—OSRS gold for sale.